Design

a clicker that teaches you 60% of web3 knowledge

incremental game, score increases as you tap idle game, score increases in the background multiplayer game, score increases from collaboration with users web3 game, players convert score into tokens and trade on a virtual exchange

at first you're cute little baby squid, learn and work with others to become the kraken

interacts

telegram user

telegram API

playdeck

ton lightserver

constitutes

clicker, incremental game Telegram Mini App with web3 incentives

includes

telegram miniapp

ton token

competes

hamster kombat

doxcoin

notcoin

resembles

buildyourstax

virtonomics

gton course

universal paperclips

https://universalpaperclips.fandom.com/wiki/Universal_Paperclips_Wiki

https://github.com/cryptomi-io/bot.cryptomi.hub

https://github.com/KatasonovYP/rc-tg-ton-timesheets

https://t.me/pixelversexyzbot https://github.com/bitcraft3r/0xVenture-Capitalist https://github.com/simlees/capital https://github.com/spumas/CapitalismSimulator https://github.com/NathanJargon/goodbyeCapitalism https://github.com/TrogdorIII/CapitalismClicker https://github.com/BlackPhoenix134/CartelClicker

target audience

parents

mission

educate 50 mln people

stakeholder

noblescript, toncoin.fund, Norcivilian Labs

stack

interface

vuejs | team resources, react's popularity is insignificant, TelegramUI react-first is not needed

typescript | team resources and peer pressure, javascript can add integration overhead with ts-first libraries

vite | state-of-the-art, webpack is slower

ton | recommended. tonweb is older, tonkite and tonutils are too low-level

vanilla design | Mark42 has few components, TelegramUI is react-only, TeleVue only has few components. but if we write isomorphic components, should contribute them to televue

vue-tg | team resources, vanilla is script-first, @twa-dev/sdk is react-first

storage

laravel

mysql

server side rendering

first render on server instance $450/month, direch http response

server is idle, no activity at night gmt+4

10-15 users in queue

low priority features on serverless aws

security

how can be cheated

  • raw editing of points | storage validated, inacessible to user
  • double missions | storage validated, inacessible to user
  • false referrals | validated by telegram api
  • mock network subscriptions | expensive to verify

tokenomics

places where user earns score

  • tap
  • hourly rate
  • invite bonus
  • squad game

places where user spends score

  • buy upgrade
  • risk in squad
  • buy token
  • squad game

hamster

  • tap to buy token
  • spend token to buy rate card
  • get token from hourly rate
  • spend token to tap more